Nearing completion


So a few weeks ago, I decided to make another horror game in Unity, out of nowhere. I think I was looking for a project to busy myself with as a way of justifying not editing a novel I've been working on for three years now. Somehow coding a world is easier than writing one.

Unlike my horror games on Steam, I took time to make this a quality experience. I borrowed the overall themes of my novel. Are the means justified by the ends? Are the ends justified by the means? Is the beginning of something justified by what it could become, and would the good outweigh the bad in the future?

The game is playable to the end, but I'm working on multiple endings depending on optional things the player interacts with. Enjoy.

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